@startuml
sprite $keyboard_tab [48x48/16] {
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}


!define MATERIAL_KEYBOARD_TAB(_alias) ENTITY(rectangle,black,keyboard_tab,_alias,MATERIAL KEYBOARD_TAB)
!define MATERIAL_KEYBOARD_TAB(_alias, _label) ENTITY(rectangle,black,keyboard_tab,_label, _alias,MATERIAL KEYBOARD_TAB)
!define MATERIAL_KEYBOARD_TAB(_alias, _label, _shape) ENTITY(_shape,black,keyboard_tab,_label, _alias,MATERIAL KEYBOARD_TAB)
!define MATERIAL_KEYBOARD_TAB(_alias, _label, _shape, _color) ENTITY(_shape,_color,keyboard_tab,_label, _alias,MATERIAL KEYBOARD_TAB)
skinparam folderBackgroundColor<<MATERIAL KEYBOARD_TAB>> White
@enduml